In this Skillshare class, you will illustrate, model, and texture your own 3D scene based off of one of your own illustrations. We will be using Blender 3D, a free open source software to create our character in 3D. You will be guided through the process of illustrating, modeling, texturing, lighting, and rendering a scene in 3D.
This course will cover skills traditionally used in animation, motion design, and video game design.
No prior knowledge is necessary, but the course will move quickly through Blender’s interface. Some familiarity with Blender’s interface will be helpful. If you’re brand new to Blender or need a refresher, I’d recommend checking out the class resources before getting started. The course will talk through some character design basics, but this course assumes you know how to illustrate. I’ve linked to an illustration course in the resources if you need help.